Using Erlang for Massively Scalable Multiplayer Game Servers

Joel Reymont:

This article describes an alternative approach to building massively scalable online multiplayer systems using my OpenPoker∞ project as an example. OpenPoker is a massively multiplayer poker server with fault-tolerance, load balancing and unlimited scalability built in. The source code to OpenPoker is available from my site under the GPL and comes in under 10,000 lines of code of which about 1/3 are dedicated to testing.

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